Identify Your Building Blocks

Learning Materials & Activities

  • Content: Video, PDFs, Links & URLs, HTML packages, Content Pages, etc
  • Knowledge Checks: 3-5 multiple choice quiz questions to reinforce key points in content.
  • Practice Assignments: Scenarios and exercises for practicing in the real world.
  • Events: Instructor-led classes, Webinars.
  • Forms: Self-reported learning activities from other sources.
  • Assessments: a) long form quizzes with a pass/fail level; b) submit practice exercises for review. 

Learning Paths

  • Courses: Content + Knowledge Check + Practice Assignments.

Program Design

  • Achievements: Group all your learning tasks and milestones to build a program.

Learning Materials & Activities

Where is your content? If you plan and strategize your learning materials first, building your learning program will be much easier.

Content

Consolidate what you have. Use everything already on your servers, or cloud drives:

  • Videos.
  • PDFs.
  • Import HTML files from tools like Articulate or Adobe Captivate.

Curate what exists. It will probably already exist online, use it!

  • Ted Talks.
  • Your own website.
  • Any tools with a URL. Wikis, Google Docs, Quip etc

Create what's new. Document new knowledge, author quickly and simply.

  • Interactive pages with embedded videos, images, and text 
  • Quizzes for knowledge checks to line up with your content.
  • Assignments and practice forms.

Knowledge Checks

Knowledge Checks are designed to highlight the key takeaways from the content. 

There is no pass/fail with knowledge checks, feedback can provide the learner with contextual feedback.

These are NOT assessments, and designed to be taken as many times as the learner needs.

Practice or Workshop Assignments

Present scenarios and exercises to your learner to put what they've learned into practice. 

This can be demonstrating proficiency of a system, participating in a discussion, asking for a written response to a question.

The idea is to stop the learner and ask them to do something.

Events

Schedule and setup your any instructor-led classes, webinars, or workshops.

Learners can self-enroll or be pre-registered.

Attendance is tracked and marked off by the trainer.

Learning Paths

Courses

A Course = Content + Knowledge Checks + Assignments

Courses can be sequenced into multiple modules to guide the learner on a linear journey through themes of content.

Content can be made available after the course is completed so that it is searchable, printable, and shareable.

Program Design

Achievement Groups

Achievement groups reward your learners with Achievement Badges and Points for successfully completing milestones and program objectives.

Think about the program tracks and milestones what you want your learners to navigate through and name your achievement groups appropriately. 

Each Achievement is part of a master Achievement Group, which together highlight the key tasks and activities to your learners in a clear, and visual way.

What tasks will they need to perform?

  • Complete a course.
  • Pass an assessment.
  • Attend an event/class/workshop.
  • Submit a practice exercise for approval of competence.

What do you want to reward your learners for hitting this milestone?

  • Points. 
  • A certificate.
  • An accreditation.

Achievement Recipes

There are unlimited recipes for how to setup your Achievements, some best practices are:

Recipe 1:
Level 1: Attend a class/event/workshop
Level 2: Complete Course + Pass an Assessment Quiz


Recipe 2:
Level 1: Complete Course I + Pass an Assessment Quiz I
Level 2: Complete Course II + Pass an Assessment Quiz II + Complete Practice Assignment II

Leaderboards

Leaderboards are a great way to add competition and social proof to your program.

Every Achievement in an Achievement Group can reward Points to the learner.

Set your leaderboards up to group your whole community or just specific groups, they will compare scores as well as a breakdown of training and activities performed by their peers.

Rewards

Use your achievement Groups and Leaderboards to trigger rewards.

"First person to complete the Achievement Group earns..."

"Top place on the leaderboard each quarter wins..."

Be creative and socialize those winners!

Communicate Continuously 

No program should be a one-and-done, learning needs to be continuous.

Advertise and reach your learners with different communication tools to engage and motivate them to learn anytime and from anywhere.

Techniques to consider:

  • Emails with simple call to actions
  • Push Notifications
  • Forums

Summary

You already have the vision of how you want your training program to look. 

Take the time to plan the content, identify the goals for your learners, and start today!

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